﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace FourKill.Engine
{
    public class ObjectViewLocation : PointViewLocation, IObjectViewLocation
    {
        private Rectangle _collisionRectangle;
        private Rectangle _objectRectangle = new Rectangle(),
            _shadowRectangle = new Rectangle();
        
        public Rectangle ObjectRectangle
        {
            get { return _objectRectangle; }
            set { _objectRectangle = value; }
        }

        public Rectangle ShadowRectangle
        {
            get { return _shadowRectangle; }
            set { _shadowRectangle = value; }
        }

        public Rectangle CollisionRectangle
        {
            get { return _collisionRectangle; }
            set { _collisionRectangle = value; }
        }
    }
}